27 September 2009 | Sculpture |
This is a sculpt I did during the FormaCD event in Paris this Saturday. This event has been dedicated to the 3D illusion, with a drawing presentation, then Maya modeling, ZBrush sculpting and at the end, some Blender presentation. It's a speed sculpting, then sorry...
16 September 2009 | Sculpture |
ZBrush, the leading software in 3D sculpting is now available in it's 3.5 version! Pixologic made lot of improvements, changes and new features with this new release. Some of them are visible, some other, not really at the first glance: The new ZSpheres II which...
2 September 2009 | Sculpture, WIP |
A new model. Still a test / 3D doodling as I'm not looking for sculpting a very accurate model and also spending days on it. This bust is far from being from the body of a thin girl, I know, but well, I wanted it like that 🙂 Et un nouveau modèle. C'est toujours une...
28 August 2009 | Sculpture, WIP |
I didn't have a lot of free time these last days because of the incoming of ZBrush 3.5 and other various daily tasks at work... and home 🙂 This is some 3D sketches and tests I did with ZBrush, nothing crazy, but practicing some stuff. Just a note, this is the first...
7 July 2009 | Sculpture, WIP |
Liu Lin is almost done and will be soon ready to be printed (well, I hope! 🙂 I still have to work on small details, refine the pose and add some more accessories and decoration. But the main part will be the split of the model for the 3D Printing optimization. For...
4 July 2009 | Sculpture |
This is some progress on my character Liu Lin I started on the Cesar Dacol Jr CGSociety workshop. Still in progress, but working on the pose makes her look better. I need to continue creating details, and more important, finishing her hands! Voici l'avancé de mon...