15 February 2010 | SubD Modeling |
Voici les (veilles) vidéos de la modélisation polygonale d'une créature humanoïde à 4 bras, réalisée au sein du modeleur polygonale Hexagon, à l'époque où je travaillais chez Eovia. Certes Hexagon est plutôt mort comme logiciel, mais l'ensemble peut s'appliquer à...
27 July 2009 | SubD Modeling |
I forgot to post about this previously: I switched to modo 401. I had the opportunity to have a free copy, thanks to Brad Pebber, the Luxology CEO. As you know, with GoZ that we have with ZBrush 3.2, we have now a strong connection with modo and ZBrush (but also C4D...
8 June 2009 | Articles, Photo, SubD Modeling |
I'm continuing my self learning of modo 302 while waiting the launch of the 401. I still have several troubles and spending a lot of times in things that I'm thinking should be more easier to do. I also installed several scripts to enhance my workflow. I think that...
5 June 2009 | Articles, SubD Modeling, WIP |
Well well well... Not a lot of free time recently for my modo learning, but I when I can, I do. But, as I said previously, "hell", it's hard... Some simple feedback from my way to use and understand it. Positive first, negative after: Positive: The UI is very flexible...
25 May 2009 | Articles, SubD Modeling, WIP |
Why modo? I bought modo 201 some time ago, because I was looking for an alternative modeler for Amapi and Hexagon because these software in a short future will "die": Amapi 8 development has been stopped 1 month before its public beta, with less than 3 months of...
14 May 2009 | Oldies, SubD Modeling |
This is a video which I just found in an old directory of my hard drive. It will be a good video for the introduction post of my new blog! Ths is a timelapse modeling of Gerogette, the caracter I modeled a long time ago, for the over illustration of the software...